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SIP Objective 1

Prototype and complete original games for multiple platforms using complete documentation and following the full game production...

SIP Objective 2

Create and implement game elements, systems, and play mechanics.using industry standard tools, techniques, and production methods...

SIP Objective 3

Demonstrate best practices of effective game design This is one of the first paper maps for the level that I was building using the Halo...

SIP Objective 4

Demonstrate the ability to evaluate game designs for a variety of game play mechanics, game applications, and game genres. For this...

SIP Objective 5

The creation of game design documentation that clearly communicates game design elements and mechanics to both programming and art team...

SIP Objective 6

Establish collaboration, mentorship, and professional skills by leading team projects, coaching junior team members, and working with...

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