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SIP Objective 5

skinsrip21

The creation of game design documentation that clearly communicates game design elements and mechanics to both programming and art team members.



This game design doc is for the game Carboniferous Annihilation that me and a few others worked on. This is a full Game design document and shows my capability of completing one where everyone on the team from designers to programmers to artist.



The second is a smaller game design document due to the smaller nature of the project. But still shows my ability to create a GDD that is easily accessible and understandable.

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