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                        Who am I

I am a Swiss Army Knife. I say that because I do not just design games, I design levels, I design and model commercial and residential buildings. Throughout my career, I’ve had the great fortune to work on some truly inspiring projects, while meeting many influential and creative individuals along the way. I believe in working together to create a whole that is greater than the sum of its parts. For more information about my experience, portfolio, or how we can collaborate on an upcoming project, get in touch today.

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Office Space

This is an open-air office space that is a level design made in Unreal Engine 4  gives a new twist on the standard office spaces and allows for a lot of natural light without being closed in and this can help those people who have to work in office spaces that are closterphobic.

Kingpin

Designed game mechanics and various aspects of the game in a team setting.

Architecture Design

Designed a home that is unique in style and simple in design. Made in Blender.

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Skills/Education

Game Design, University of Advancing Technology

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Design

  • Kingpin

  • Ninja Black

  • Until Dawn the board game

  • Office space

  • Escape/ IDK Yet

Leadership

  • Time management

  • Works well with others

  • Manages scope well

  • Helps others 

Engines

  • Unreal 4

  • Unity

  • Construct 3

  •  Adobe Photoshop

  • Adobe Illustrator

  • Blender

Good, Better, Best. Never let it rest. 'Til your good is better and your better is best

St. Jerome

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Get in Touch

Are you interested in learning more? 
Please contact me.

Thanks for submitting!

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